Most courses teach people content.

We build experiences that change how people behave.

Audacious Labs works with serious experts and enterprise organizations who've already decided that digital learning should change behavior — and need a design partner with the methodology to make that happen.

What we build

Companies and experts come to us with a body of knowledge and a desire to create lasting behavior change for their audience. We design learning experiences that actually move someone from where they are today to a future state where the target behaviors have become lasting habits.

Our proprietary behavior change framework bridges the gap between the knowledge-based results most training delivers and real, observable change in how people behave. It's shaped by the latest research and proven methods in habit formation and human behavior, and it's the only model in the industry built for how humans actually behave under real conditions.

Self-paced courses, certifications, and cohort programs
Course architecture and high-level design
Video, workbook, and assessment production
Platform builds
Custom apps that enable lasting behavior change on the job

You'll do well here if:

You've created and overseen the development of 50+ courses across a variety of industries and subject matters
You write the SOP after you solve the problem, without being asked
You'd rather make the call and document your reasoning than wait for approval
You give a client a straight answer when their idea won't work, and you bring a better one
Ambiguity doesn't stall you — you name the open question and keep moving

And who doesn't

You need daily direction to stay productive. Your best work only happens in real time on a call. You treat a design brief as an order form and not a launchpad for creativity. None of that is a character flaw, it's just not a fit for us.

How hiring works

We're screening for skill, so the process is built around the work instead of your resume.

1

Application

15 minutes. A few short prompts about how you'd handle real design problems, plus a work sample.

2

First read

We reply within five business days.

3

Conversation

45 minutes with our team. Your questions get equal airtime.

4

Paid trial project

A small, real, scoped piece of client-adjacent work. You get paid at your rate. We both learn more from this than from three more interviews.

5

Offer

Contract terms, rate, cadence, and escalation paths in writing before you start.

Open roles

Freelance Graphic Designer

This is project-based freelance work, not a full-time role. Volume varies. We'll scope each project individually with clear deliverables and timelines.

Lead Learning Experience Designer (Fractional/Contract)

15 hrs/week to start. Prefer candidates in Latin America or North America.

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